|
Dan Barlow - Tip #18
Previous | Next
Here's a quiz for beginners and intermediate players. All of you
experts can take it as well, but shame on you if you miss one.
It's early in the game and your opponent's crib. Which two cards do
you toss from each of the following hands? In no case do you have
four cards of the same suit.
1. A-2-2-3-3-7
2. 6-7-8-8-9-K
3. 6-7-8-8-9-10
4. A-2-2-6-7-7
5. 4-4-5-6-6-J
6. 3-6-6-6-6-9
7. A-2-3-6-8-10
8. 4-5-6-J-Q-K
9. 2-3-4-10-J-Q
10. 5-7-8-J-Q-K
Solutions
1. A-2-3-3 will prove best if the cut is a
6 or a 9, but A-2-2-3 is best
if any ten-card is cut. Toss 3-7.
2. Toss 9-K, so that your hand will improve on the
cut of an A or a 2.
3. Toss 6-10. An A or 2
would not improve your hand enough to outweigh the danger of tossing
"touchers".
4. A-2 is not much more dangerous than A-7,
and if an 8 comes up, you'll be kicking yourself if
you didn't save 2-6-6-7. Toss A-2.
5. Keeping the 4s helps if the cut is an A,
2 or 7. Keeping the 6s
helps if the cut is a 3 or a 9. Toss
6-J.
6. No matter what the cut, you can't score higher than by keeping
the four 6s. Toss 3-9.
7. I say toss the 6-10. A-2-3-8 is
guaranteed to improve with the cut. When your hand isn't worth much,
don't give up something dangerous.
8. 4-5-6-J beats 5-J-Q-K only if the
cut is a 4 or a 6. Toss 4-6.
9. If I had a strong preference for giving my opponent 4-Q
over 10-Q, I'd do it. But I don't. So I'll keep the
cards that will give me the better hand on most cuts and toss the
10-Q.
10. You wouldn't seriously consider keeping only four points? Toss
7-8 and cut a face card.
- Text copyright © 2002 by Dan Barlow. All rights reserved.
Previous | Next
|