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John Chambers - Tip #6
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The next several articles will examine Board Strategy in relation
to point averages in each phase of the game. It is designed to
increase a poor player's winning percentage and assist the
experienced player in making troublesome decisions. It is based on
averages in the Play, Hand, and Crib of both the dealer and
nondealer.
Averages
| |
Nondealer |
Dealer |
| Play |
2.0 |
3.5 |
| Hand |
8.1 |
8.0 |
| Crib |
|
4.7 |
| Total |
10.1 |
16.2 |
In this formula the average for all five parts, Nondealer's Play,
Nondealer's Hand, Dealer's Play, Dealer's Hand and Dealer's Crib, is
approximately 26 holes.
As you peg around the board remember your three counts, start to
finish.
The above averages help to determine positional holes which help to
determine the strategy needed in various situations. Positional
holes are specific holes on the board which will determine how you
discard and whether you play on or off depending on where your
opponent is in relation to these holes and your position. Remember
to determine your three counts in getting to each positional hole.
This will help keep your mind on the game and make you aware of the
strategy needed.
The five positional holes are 121, 96, 70, 44 and 18. The dealer's
and nondealer's point total in the Play, Hand, and Crib averages out
to slightly over 26 points. This slight overage works out to almost
a point per game. This will be taken into consideration at the end
of the game by moving the last positional hole one point closer to
home, or 25 holes. Twenty-five holes from the 121st hole is 96. The
next three positional holes will be 26 holes from each other or hole
70, hole 44, and hole 18.
The object of these positional holes is to get to each of them
before your opponent. If you do not, you will have to determine the
strategy needed to slow down your opponent.
Average Charts
The following chart shows the different parts of the game and the
average points gained in each part on each street.
| |
1st St |
2nd St |
3rd St |
4th St |
Avg |
| Dealer's Play |
3.57 |
3.42 |
3.35 |
3.41 |
3.45 |
| Dealer's Hand |
7.94 |
8.32 |
7.62 |
7.99 |
7.96 |
| Crib |
4.50 |
4.87 |
4.71 |
4.50 |
4.66 |
| Nondealer's Play |
2.07 |
2.04 |
1.92 |
2.10 |
2.03 |
| Nondealer's Hand |
8.18 |
8.29 |
8.05 |
8.00 |
8.14 |
The two charts below may prove not only interesting, but helpful in
determining your strategy.
The following chart shows the percent of points for each part of the
game on each street.
| |
1st St |
2nd St |
3rd St |
4th St |
| Dealer's Play |
15.39 |
12.66 |
13.24 |
12.70 |
| Dealer's Hand |
30.85 |
31.24 |
29.57 |
26.84 |
| Crib |
13.72 |
18.01 |
18.73 |
18.15 |
| Nondealer's Play |
8.47 |
7.42 |
7.45 |
9.02 |
| Nondealer's Hand |
31.57 |
30.66 |
31.01 |
33.28 |
The following chart shows the percent of hands (for Cribs, regular
hands, and all hands, including Cribs) for various point totals.
| Points |
Cribs |
Non-Cribs |
All |
| 0 |
8.6 |
0.5 |
3.2 |
| 1-3 |
27.5 |
7.5 |
14.0 |
| 4-6 |
41.3 |
30.2 |
33.8 |
| 7-9 |
15.4 |
32.1 |
26.7 |
| 10-12 |
5.4 |
19.9 |
15.3 |
| 13-15 |
0.4 |
4.1 |
2.9 |
| 16-18 |
1.1 |
4.3 |
3.3 |
| 20-24 |
0.2 |
1.4 |
1.0 |
- Republished from Cribbage: A New Concept by
permission. Text copyright © 2002 by John Chambers. All rights
reserved.
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