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John Chambers - Tip #7
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The Start of the Game
Naturally, the dealer has the advantage on the first hand of the
game due to the dealer's having the Crib. Since our first positional
hole is eighteen (18), the dealer has three counts to make it. If
the nondealer gets to around 17 or 18 on the first hand of the game,
the nondealer assumes the advantage. In other words, on the first
hand of the game, assuming that each player receives average hands,
the dealer will play off to protect his advantage and the nondealer
will play on to get the advantage. Don't be afraid to salt your
opponent's crib if you have a chance for a good hand. If it doesn't
work out, you have three streets to make it up.
It is not who is ahead in the game, but who has the advantage that
counts. For example, due to good strategy on your part and poor
strategy on the dealer's part, you reached hole 18 as the nondealer
and your opponent is at hole 22. As the dealer on the next hand, you
have the advantage. Your opponent will be the nondealer and need
approximately 22 holes with one hand to get into position. You are
the dealer and need 26 holes in three hands to get into position.
What position would you rather be in?
| Example 1 |
Nondealer |
Dealer |
| 1st Play, Hand,
and Crib |
10 |
16 |
| 2nd Play, Hand,
and Crib |
16 |
10 |
| 3rd Play, Hand,
and Crib |
10 |
16 |
| Total |
36 |
42 |
The above chart shows, on the average, how a game will proceed from
the very beginning. After the first play, hand and crib of the game,
on the average, the dealer should be at hole 16, while the nondealer
should be at hole 10.
After the second Play, Hand and Crib of the game, on average, both
players should be at hole 26.
After the third hand, on the average, the Game's Starting Dealer (GSD)
should be at hole 42, being the nondealer next hand. The Game's
Starting Nondealer (GSN), on the average, will be at hole 36. The
nondealer should play off this time since he is already at hole 42
with this count. Since the nondealer needs only to get to hole 44
for position there is no need to play on. However, since the dealer
is at hole 36 and is eight holes short of the desired position, hole
44, playing on will benefit his position.
By playing on or off according to your positional holes, you
eliminate the undependable "guesswork pegging" during the Play.
Example 2 will examine the Game's Starting Dealer receiving below
average points on the first hand of the game, and Example 3 will
examine the Game's Starting Nondealer receiving below average points
on the first hand of the game.
| Example 2 |
Dealer |
Nondealer |
| 1st Play, Hand,
and Crib |
6 |
10 |
| 2nd Play, Hand,
and Crib |
10 |
16 |
| 3rd Play, Hand,
and Crib |
16 |
10 |
| Total |
32 |
36 |
If you use the next position hole (44) to determine you position,
you can see that your (GSD) position is twelve holes short of your
destination. But wait! You still have the next hand as the nondealer
to get into position. Since our opponent will be the dealer, he
needs to get to the next positional hole (70). Since he is eight
holes short of this one, he will try to peg. Pegging will probably
benefit him more than you, so play off.
When a player has the advantage, there are more options available to
use. The less advantageous a player's position, the more limited the
choices become.
Being at hole 36, the GSN will get to hole 62, on the average, with
his three counts. If he only gets to hole 62, it will make getting
position on Fourth Street more difficult. Naturally, if you (GSD)
have an average or above average hand, you would play off.
If you (as the GSD) had tried to peg from the start, it would give
your opponent the advantage. It would give him the opportunity to
get the extra points he needs to get into position after only his
third hand. Remember, he only needs to peg an additional seven
holes, on the average, to get his position.
A good thing to remember if you are the GSD is that even if you
receive only a mere six points in your first play, hand and Crib, an
average hand as the nondealer will still get you your position.
In Example 3 you are the game's starting nondealer and you receive a
below average hand. It is also possible that you will receive below
average play points as well.
| Example 3 |
Nondealer |
Dealer |
| 1st Play, Hand,
and Crib |
5 |
16 |
| 2nd Play, Hand,
and Crib |
16 |
10 |
| 3rd Play, Hand,
and Crib |
10 |
16 |
| Total |
31 |
42 |
After completion of the third hand, your opponent will be at hole
42 with another hand to count. The next hand would really put him in
position. What you must realize is when you start off with a bad
hand as the nondealer you are going to need to do some pegging.
If you are a GSD and receive an average or better than average
hand, play off. If you are the GSN and receive an average, below
average or above average hand, play on. Try to get to hole 17 or 18.
If the GSD receives a below average hand on the very first deal of
the game, play off. If you next hand is average, it'll get you to
hole 17 or 18.
- Republished from Cribbage: A New Concept by
permission. Text copyright © 2002 by John Chambers. All rights
reserved.
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